Tom Clancy’s The Division 2 - Backpack Trohpies


During my time working for Massive I worked mostly as an Concept Artist and created clothes for the player, but I also made two backpack trophies, for some reason both of them happened to be fishes. Backpack trophies are items you can collect in the game, either by finding them or by defeating a boss.

I sketched them out in ZBrush, then made the low poly in Maya and lastly I baked and textured them in Substance Painter.